Korvold

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Metashare

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[[Korvold, Fae-Cursed King]] is a powerful Jund [[symbol:b]][[symbol:r]][[symbol:g]] commander that rewards you for sacrificing your permanents—often turning innocuous creatures, artifacts, and tokens into explosive card draw and lethal combos. Korvold thrives in a combo-centric shell designed to maximize its sacrifice-triggered draw engine and quickly pivot into game-ending plays.

Note: Korvold’s gameplan has been significantly hindered with the banning of [[Dockside Extortionist]], [[Jeweled Lotus]], and [[Mana Crypt]].

Why Play Korvold?

  • Explosive Card Draw: Korvold turns each sacrificed permanent into an extra card—fueling your hand with resources.

  • Fast Combo Potential: [[symbol:b]][[symbol:r]][[symbol:g]] boasts a robust suite of rituals, tutors, and recursion. Korvold leverages these tools to find and execute combos quickly.

  • Resilience & Redundancy: A multitude of sacrifice outlets and reanimation effects mean your combos and synergy pieces are rarely dead.

  • High Adaptability: With strong removal and protective spells, Korvold can pivot from aggressive combo lines to a controlling strategy when needed.

You might enjoy this deck if you:

  • Love sacrifice-based synergy and turning tokens into raw card advantage.

  • Prefer a deck with multiple layered combos and lines to victory.

  • Appreciate the big-turn, big-payoff play style that characterizes Jund [[symbol:b]][[symbol:r]][[symbol:g]] turbo strategies.

Game Plan

Early Game

  1. Ramp & Setup

    • Deploy mana dorks (e.g., [[Birds of Paradise]], [[Deathrite Shaman]]) and cheap artifacts (e.g., [[Mox Diamond]], [[Sol Ring]]) to quickly power out Korvold.

    • Look for efficient tutors and draw engines to locate critical combo pieces or reanimation spells.

  2. Develop a Sacrifice Engine

    • Establish sacrifice outlets (like [[Skirk Prospector]]) and value generators (e.g., disposable creatures or Treasure tokens).

    • Each sacrificed permanent can lead to additional draws and incremental advantage, setting up for a combo finish.

Mid Game

  1. Leverage Korvold’s Draw

    • Once Korvold hits the battlefield, each sacrifice triggers card draw. Combine these triggers with recursion sacrifice fodder to churn through your deck.

    • Keep an eye on your life total if you plan to utilize payoffs such as [[Ad Nauseam]].

  2. Position for a Combo Kill

    • Accumulate enough mana and ensure your hand is stocked with interaction to protect your approach.

    • Identify the right moment to push through your combo line—especially if you can slip it in under an opponent’s guard or after they’ve tapped out.

Late Game

  1. Combo Out

    • Transition your board advantage into a game-winning combo, typically one of your infinite or near-infinite loops that produce lethal damage or an unstoppable board state.

    • Exploit big mana, reanimation loops, or storm-like sequences to close the door on opponents.

  2. Play Through Interaction

    • Protect your finishing line with spells like [[Veil of Summer]] or by using robust recursion (e.g., [[Underworld Breach]]) to recover if your initial attempt fails.

Key Combos & Synergies

Below are some of the most potent ways to deliver a knockout blow. Most revolve around creating infinite mana, infinite creatures, or repeated casts to chain triggers for lethal.

[[Food Chain]]

  • Pieces: [[Food Chain]] + [[Squee, the Immortal]]

  • Execution:

    1. Cast [[Food Chain]].

    2. Cast [[Squee, the Immortal]].

    3. Exile Squee to [[Food Chain]], generating four mana of any color.

    4. Recast Squee from exile, netting +1 creature mana each loop.

    5. Repeat for infinite creature mana.

  • Outcome: With infinite creature mana, you can then cast Korvold repeatedly to draw your deck and assemble a win condition.

[[Underworld Breach]] + [[Grinding Station]]

  • Pieces: [[Underworld Breach]] + [[Grinding Station]] + a zero- or mana-positive artifact (e.g., [[Sol Ring]] or [[Mox Opal]])

  • Execution:

    1. Cast [[Underworld Breach]].

    2. Resolve [[Grinding Station]], then sacrifice your artifact to mill yourself for 3.

    3. Escape the artifact by exiling 3 cards from your graveyard.

    4. Artifact’s ETB untaps [[Grinding Station]]. Tap and sacrifice again for repeated mill.

  • Outcome: Continual loops that can mill your entire library and assemble another win condition from your graveyard.

Win Conditions

[[Dualcaster Mage]] + [[Twinflame]] / [[Molten Duplication]]

  • Pieces: [[Dualcaster Mage]] + [[Twinflame]] or [[Molten Duplication]]

  • Execution:

    1. Cast [[Twinflame]] [[Molten Duplication]] targeting a creature you control. Hold priority.

    2. Cast [[Dualcaster Mage]] targeting [[Twinflame]] or [[Molten Duplication]] with the enter the battlefield ability.

    3. The copied spell targets Dualcaster Mage, creating another hasty copy.

    4. Repeat for infinite hasty creatures.

  • Move to combat and swing for lethal combat damage.

[[Dualcaster Mage]] + [[Saw in Half]] (Instant Speed)

  • Pieces: [[Dualcaster Mage]] + [[Saw in Half]] + either [[Lightning Bolt]], [[Demonic Tutor]], or [[Praetor's Grasp]]

  • Execution:

    • Cast an instant or sorcery like [[Lightning Bolt]] or [[Praetor’s Grasp]], holding priority. You can also respond to an opponent’s instant or sorcery spell.

    • Cast [[Saw in Half]] targeting any creature, holding priority.

    • Cast [[Dualcaster Mage]] to copy [[Saw in Half]].

    • Resolve the [[Saw in Half]] copy, making 2 copies of [[Dualcaster Mage]]

    • Target [[Saw in Half]] and the original instant or sorcery on the stack to copy both.

  • Repeat to create infinite [[Dualcaster Mage]] tokens and copy the instant or sorcery infinite times.

[[Warren Soultrader]] + [[Chatterfang, Squirrel General]]

  • Pieces: [[Warren Soultrader]], [[Chatterfang, Squirrel General]], [[Zulaport Cutthroat]]

  • Execution:

    1. Cast [[Chatterfang, Squirrel General]], [[Warren Soultrader]], and [[Zulaport Cutthroat]].

    2. Activate Warren Soultrader by paying 1 life and sacrificing another creature. You create a Treasure token, Chatterfang gives you a Squirrel, and Cutthroat drains opponents and gains you 1 life.

    3. Each activation yields damage to opponents and more creatures/Treasures to sacrifice.

  • Outcome: Continue sacrificing to eventually drain the entire table.

[[Opposition Agent]] + [[Scheming Symmetry]]

  • Cast [[Opposition Agent]], then use [[Scheming Symmetry]] to steal a win condition from an opponent. You can steal multiple cards using [[Underworld Breach]].

[[Praetor’s Grasp]]

  • Cast [[Praetor’s Grasp]] to steal a win condition from an opponent. You can steal multiple cards using [[Underworld Breach]].

General Mulligan Principles

  • Look for Acceleration: Prioritize zero-cost or low-cost artifacts plus dorks for a fast Korvold or early engine setup.

  • Seek Card Advantage / Draw Engines: A hand with [[Ad Nauseam]], [[Necropotence]], or early Korvold potential can turn into an explosive advantage quickly.

  • Include Interaction or Protection: Holding at least one piece of disruption (like a cheap removal or veil effect) keeps opponents’ lines in check.

  • Have a Clear Path: Whether it’s a direct combo route or a synergy chain leading to Korvold-fueled draws, ensure your opening hand “does something” by Turn 2 or 3.

Weaknesses

  • Graveyard & Artifact Hate: Effects like [[Rest in Peace]] or [[Null Rod]] hamper your recursion and artifact-centric combos.

  • Timing-Dependent: Korvold is at his best when he’s on the field. Having to recast him multiple times can slow you down significantly.

  • Complex Lines: Managing triggers and multiple sacrifice outlets can be intricate; mis-sequencing can cost you the game.

  • Limited Color Disruption: While [[symbol:b]][[symbol:r]][[symbol:g]] has strong tutors and removal, it lacks some classic [[symbol:u]] or [[symbol:w]] stax/hard-counters for absolute board control.

Conclusion

[[Korvold, Fae-Cursed King]] embodies the raw power of sacrifice synergy in Jund [[symbol:b]][[symbol:r]][[symbol:g]]. His ability to turn any permanent into an extra card—along with the color suite’s broad toolbox of tutors, rituals, and recursion—makes him a formidable contender in CEDH. If you thrive on big, explosive turns, value-packed combos, and a commander that rewards you for feeding your resources to the engine, The MAD King is ready to devour all challengers.

References:
the MAD KING

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