Jenson Lurrus

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Metashare

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[[Jenson Carthalion, Druid Exile]] paired with [[Lurrus of the Dream-Den]] as a companion forms a unique and proactive turbo Ad Nauseam deck in the cEDH landscape. This build leverages Jenson's mana-filtering ability for consistency while embracing Lurrus's graveyard recursion for resilience. With access to the full five-color card pool and the leanest Ad Nauseam builds, this deck is designed to threaten early wins while adapting to grindy games.

Whether you’re drawn to the challenge of deck-building restrictions or the thrill of piloting a resilient, combo-centric strategy, Jenson and Lurrus deliver a potent combination of speed, flexibility, and inevitability.

Why Play Jenson and Lurrus?

Strengths

  • Leanest Ad Nauseam Builds: With no permanents over 2 CMC, this deck maximizes the efficiency of Ad Nauseam.

  • Resilient Recursion: [[Lurrus of the Dream-Den]] enables repeated win attempts and recursion of key permanents like [[Mystic Remora]] and [[Underworld Breach]].

  • 5-Color Access: Play the best interaction, draw, and combo pieces across all colors.

  • Mana Efficiency: [[Jenson Carthalion, Druid Exile]] filters mana into all five colors, enabling smoother execution of spells like [[Bring to Light]].

Weaknesses

  • Deck-Building Restrictions: Limits powerful options like [[Rhystic Study]] and 3+ CMC permanents.

  • Graveyard Dependence: Vulnerable to graveyard hate such as [[Rest in Peace]] or [[Soul-Guide Lantern]].

  • Struggles Against 3+ CMC Stax Pieces: Cards like [[Rule of Law]] and [[Opposition Agent]] can significantly disrupt this deck's strategy.

Game Plan

Plan A: Turbo Ad Nauseam

The primary goal is to resolve [[Ad Nauseam]] or [[Bring to Light]] as early as possible. With Jenson's mana filtering, casting [[Bring to Light]] for five colors becomes consistent, acting as a second copy of Ad Nauseam.

  1. Mulligan aggressively for ramp, fast mana, and tutors.

  2. Resolve Ad Nauseam during an opponent's end step or when shields are down.

  3. Use the cards drawn to assemble and execute a winning combo.

Plan B: Underworld Breach

Underworld Breach offers a robust backup plan with numerous ways to assemble a win. The main lines revolve around [[Lion’s Eye Diamond]], [[Brain Freeze]], and recursion.

  1. Cast or escape [[Underworld Breach]].

  2. Use [[Lion’s Eye Diamond]] to generate mana and [[Brain Freeze]] to mill your library.

  3. Escape win conditions like [[Thassa's Oracle]] or use [[Mnemonic Betrayal]] to win with opponents’ cards.

Plan C: Hermit Druid

[[Hermit Druid]] serves as a one-card win condition, particularly in stax-heavy pods. Not all decklists run the [[Hermit Druid]] combo.

  1. Activate Hermit Druid to mill your library.

  2. Use cards like [[Priest of Fell Rites]] or [[Memory's Journey]] to recur or access [[Thassa’s Oracle]] for the win.

  3. Navigate hate pieces like [[Drannith Magistrate]] by sequencing carefully, leveraging cards like [[Lurrus of the Dream-Den]].

Mulligans

Effective mulligans are crucial. Look for hands with:

  • Ramp and Fast Mana: [[Chrome Mox]], [[Arcane Signet]], [[Mox Amber]].

  • Draw Engines: [[Mystic Remora]], [[Esper Sentinel]].

  • Tutors or Combo Pieces: [[Demonic Tutor]], [[Vampiric Tutor]], [[Ad Nauseam]].

Win Conditions

1. [[Thassa’s Oracle]] + [[Demonic Consultation]]

  • Requirements:

    • [[Thassa’s Oracle]].

    • [[Demonic Consultation]] or [[Tainted Pact]].

  • Execution:

    1. Cast [[Thassa’s Oracle]].

    2. In response to its ETB trigger, cast [[Demonic Consultation]] or [[Tainted Pact]], exiling your library.

    3. Let Oracle's trigger resolve to win.

2. [[Underworld Breach]] Loops

  • Requirements:

    • [[Underworld Breach]], [[Lion's Eye Diamond]], [[Brain Freeze]].

    • At least three cards in the graveyard.

  • Execution:

    1. Cast [[Underworld Breach]].

    2. Escape [[Lion's Eye Diamond]] and [[Brain Freeze]], milling yourself.

    3. Escape [[Thassa's Oracle]] to win.

3. [[Hermit Druid]]

Note: Not all lists run the [[Hermit Druid]] combo.

  • Requirements:

    • [[Hermit Druid]] in play without summoning sickness, at least [[symbol:3]][[symbol:g]][[symbol:w]][[symbol:b]].

  • Execution:

    1. Activate Hermit Druid, milling your library.

    2. Use [[Priest of Fell Rites]], [[Sevinne’s Reclamation]] or [[Memory's Journey]] to access [[Thassa’s Oracle]] and win.

Conclusion

Jenson and Lurrus offer a unique spin on 5-color turbo strategies. With a focus on efficiency, recursion, and adaptability, this deck excels in high-paced games and grindy matchups alike. By balancing explosive wins with resilient backup plans, Jenson and Lurrus prove that deck-building restrictions can lead to innovative and powerful gameplay.

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