Dargo Silas
Deck Statistics
Source: edhtop16.com
Recent Top Performing Decklists
Conversion Rate
--
Metashare
--
Dargo, the Shipwrecker ([[Dargo, the Shipwrecker]]) and Silas Renn ([[Silas Renn, Seeker Adept]]) form a dynamic partnership in competitive EDH (cEDH) that leverages Dargo's unique cost reduction mechanics alongside Silas Renn's artifact recursion. This list operates as a fast-paced combo deck with a focus on efficient mana generation, artifact synergies, and explosive win conditions.
Key Strengths of Dargo Silas:
Big Mana Potential: [[Dargo, the Shipwrecker]] enables enormous mana generation with cards like [[Burnt Offering]] and [[Sacrifice]].
Versatile Payoff Spells: Access to powerful cards such as [[Altar of the Wretched]], [[Morbid Curiosity]], and [[Ob Nixilis, the Adversary]] enhances the deck’s ability to convert resources into card advantage and game-winning positions.
Artifact Synergies: [[Silas Renn, Seeker Adept]] adds artifact recursion, allowing recovery of key combo pieces.
Weaknesses Compared to Rograkh Silas:
Reduced Explosiveness: Lacks the 0-mana commander Rograkh, which diminishes early-game mana generation.
Protection Challenges: Without Rograkh's ability to enable free interaction spells like [[Deflecting Swat]] and [[Fierce Guardianship]], Dargo Silas requires careful planning to protect its wins.
Gameplan
Dargo Silas aims to establish a strong early-game board presence using explosive mana generation from [[Dargo, the Shipwrecker]] while leveraging Silas Renn's artifact recursion to recover key combo pieces. The deck's goal is to transition into a fast combo win by assembling infinite mana or storm chains.
Core Components
Ramp
This deck focuses on fast artifact ramp to support its combo strategies, with staples like:
[[Sol Ring]]
[[Arcane Signet]]
[[Talisman of Dominance]]
[[Talisman of Creativity]]
[[Mana Vault]]
[[Grim Monolith]]
Additionally, [[Dargo, the Shipwrecker]] enables ramp spells like [[Burnt Offering]] and [[Sacrifice]] to convert Dargo into significant bursts of mana.
Interaction
While not as inherently interactive as Rograkh Silas, Dargo Silas still packs a robust suite of counterspells and removal:
[[Force of Will]]
[[Pyroblast]]
[[Red Elemental Blast]]
[[Swan Song]]
[[Chain of Vapor]]
The deck also relies on proactive disruption tools such as [[Defense Grid]] to protect its combos.
Win Conditions
Win Conditions
Storm: Infinite storm through [[Dargo, the Shipwrecker]] and cards like [[Phyrexian Altar]] to cast and resolve payoff spells like [[Brain Freeze]].
Damage: Infinite damage with [[Goblin Bombardment]] and Dargo loops.
Mill: Infinite mill with [[Altar of Dementia]].
Value Engines: Recursion and card advantage through [[Bolas's Citadel]] to dig into a winning line.
Combos
Dargo Silas shares the same combos as Rograkh Silas, with a focus big mana and Dargo draw-sevens.
Dargo Payoffs
Key Dargo payoff spells:
[[Altar of the Wretched]]: Draws cards equal to the greatest mana value among permanents you control when sacrificed.
[[Morbid Curiosity]]: Converts [[Dargo, the Shipwrecker]] into a massive card-draw engine by sacrificing him for his mana value.
[[Ob Nixilis, the Adversary]]: Creates a devastating board state by sacrificing Dargo to copy Ob Nixilis, enabling significant card advantage and life drain.
[[Ad Nauseam]]
[[Ad Nauseam]] remains a cornerstone of RogSi’s strategy, enabling explosive, game-ending turns. Unlike traditional "turbo" lists, RogSi balances low-cost acceleration with high-impact cards to ensure consistency.
Key considerations:
Make sure to find mana sources and win conditions when resolving [[Ad Nauseam]].
Utilize [[Final Fortune]] effects to untap lands and extend winning sequences.
[[Underworld Breach]]
The deck’s primary win condition, [[Underworld Breach]], pairs with [[Brain Freeze]] and [[Lion’s Eye Diamond]] (or other rituals) for an infinite loop. Even without the full combo, [[Underworld Breach]] offers exceptional value by replaying critical spells.
[[Thassa’s Oracle]]
This compact, efficient win condition is executed with [[Demonic Consultation]] or [[Tainted Pact]]. RogSi’s streamlined design ensures frequent access to this combo through a dense suite of tutors.
[[Necropotence]] and [[Necrodominance]]
Both [[Necropotence]] and [[Necrodominance]] function as potent engines that can consistently convert life into a game-winning resource advantage. With strategic use of extra-turn spells like [[Final Fortune]] or instant-speed enablers such as [[Borne Upon a Wind]] and [[Valley Floodcaller]], these cards enable explosive turns to close out the game. The following outlines how to leverage these cards for 1-turn and 2-turn win scenarios.
General Guidelines
Life Total Management:
When activating [[Necropotence]] or [[Necrodominance]], determine your target card count based on your current resources and life total. Typically, this is 7 - 15 cards if you don’t have enough mana remaining to cast an extra turn spell or instant speed enabler, and 30+ cards if you do.Prioritize Mana and Protection:
Focus on fast mana (e.g., [[Rite of Flame]], [[Culling the Weak]], [[Mox Opal]]) to fuel combos and counterspells ([[Fierce Guardianship]], [[Flusterstorm]]) for protection.Identify Your Win Condition:
Use instant-speed tools ([[Tainted Pact]], [[Demonic Consultation]], instant-speed tutors) to find and resolve enablers like [[Final Fortune]] or [[Borne Upon a Wind]].
1-Turn Win Line
Objective: Leverage leftover mana after casting [[Necropotence]] or [[Necrodominance]] to win during the same end step.
Play Sequence
Cast [[Necropotence]] or [[Necrodominance]]:
Use mana from your available resources ([[symbol:b]][[symbol:b]][[symbol:b]]) to resolve either card. Ensure you leave enough mana to cast [[Borne Upon a Wind]] ([[symbol:1]][[symbol:u]])., [[Valley Floodcaller]] ([[symbol:2]][[symbol:u]]), or [[Final Fortune]] ([[symbol:r]][[symbol:r]]).Exile Cards:
Pay life to exile as many cards as possible. The exact number depends on how much life you intent to pay to win the game (i.e. [[Force of Will]], [[Talisman of Dominance]], [[Mental Misstep]]).Move to End Step:
During your end step, [[Necropotence]] or [[Necrodominance]] will place the exiled cards into your hand.Find and Resolve an Enabler:
Use instant-speed effects like [[Borne Upon a Wind]] or [[Final Fortune]] to take another turn without passing priority.
If needed, cast [[Tainted Pact]] or [[Demonic Consultation]] to find your enabler.
Win:
With your extra turn secured, use your newly drawn resources to assemble and execute a winning line (e.g., [[Underworld Breach]] combo, [[Thassa’s Oracle]] with [[Demonic Consultation]]).
Example
Cast [[Necropotence]] ([[symbol:b]][[symbol:b]][[symbol:b]])..
Pay 30+ life to exile cards, leaving enough mana to cast [[Final Fortune]] ([[symbol:r]][[symbol:r]]) or [[Borne Upon a Wind]] ([[symbol:1]][[symbol:u]]) in your end step.
Move to your end step to draw the cards.
Cast [[Borne Upon a Wind]] or [[Final Fortune]] to win in your end step or on an extra turn with the fast mana and win conditions you’ve drawn.
2-Turn Win Line
Objective: Use the first turn to set up resources and protect your position, then win on the following turn.
Play Sequence
Turn 1: Cast [[Necropotence]] or [[Necrodominance]]:
Prioritize resolving the engine early. Use available mana ([[Mana Crypt]], [[Culling the Weak]]) to cast either card.
Pay life to exile between 7 and 15 cards, focusing on finding fast mana, counterspell protection, and extra-turn enablers for the next turn.
End Step:
On your end step, [[Necropotence]] or [[Necrodominance]] will refill your hand with exiled cards.
Turn 2: Play Mana and Combo Off:
Deploy your resources to play mana rocks, rituals, or other accelerants.
Pay life again to exile as many cards as possible, leaving yourself between 1 - 5 life.
Move to the end step and use instant-speed enablers like [[Borne Upon a Wind]] or [[Final Fortune]] to seize the next turn or win in the end step.
Win:
Use your extra turn to deploy a win condition, leveraging fast mana and cards drawn from the second activation.
Example
Turn 1:
Cast [[Necrodominance]] ([[symbol:b]][[symbol:b]][[symbol:b]]).
Exile 12 cards, finding [[Lotus Petal]], [[Mana Vault]], and [[Borne Upon a Wind]].
Turn 2:
Cast fast mana ([[Mana Vault]], [[Lotus Petal]]), draw another 15 cards, and move to the end step.
Resolve [[Borne Upon a Wind]] ([[symbol:1]][[symbol:u]]) to draw and enable instant speed.
Assemble a winning line such as [[Underworld Breach]] + [[Brain Freeze]] or [[Thassa’s Oracle]] + [[Tainted Pact]].
Key Instant-Speed Enablers
[[Final Fortune]] ([[symbol:r]][[symbol:r]]):
A staple extra-turn enabler, cast during your end step to avoid losing the game.Pairs with [[Necropotence]] or [[Necrodominance]] to skip their drawback.
[[Borne Upon a Wind]] ([[symbol:1]][[symbol:u]]):
Allows you to cast spells at instant speed, bypassing turn-ending effects like [[Ranger-Captain of Eos]].Key for resolving extra-turn spells or combo pieces after drawing cards.
[[Valley Floodcaller]] ([[symbol:2]][[symbol:u]]):
Functions similarly to [[Borne Upon a Wind]], enabling instant-speed combos and extra-turns during your end step.Tutors ([[Demonic Consultation]], [[Tainted Pact]]):
Instant-speed tutors are critical for finding enablers during your end step.Example: Cast [[Tainted Pact]] to dig for [[Final Fortune]] after resolving [[Necropotence]].
[[Bolas's Citadel]]
Play spells from the top of your library, sacrificing life as needed to dig into a win condition.
[[Goblin Welder]] / [[Goblin Engineer]] with [[Bolas's Citadel]], [[Altar of the Wretched]], or [[Defense Grid]]
Recursion for powerful artifacts to re-establish combos or disruption.
Artifact Payoffs
[[Bolas's Citadel]]
Play spells from the top of your library, sacrificing life as needed to dig into a win condition.
[[Goblin Welder]] / [[Goblin Engineer]] with [[Bolas's Citadel]], [[Altar of the Wretched]], or [[Defense Grid]]
Recursion for powerful artifacts to re-establish combos or disruption.
Win Conditions
[[Thassa’s Oracle]]: Win with an empty library.
[[Brain Freeze]]: Mill opponents’ libraries under [[Underworld Breach]].
[[Mnemonic Betrayal]]: Leverage opponents’ graveyards to win.
[[Praetor’s Grasp]]: Search an opponent’s library for a win condition. Recur with [[Underworld Breach]] to search multiple times.
Conclusion
Dargo Silas exemplifies explosive combo potential, balancing raw power from [[Dargo, the Shipwrecker]]'s unique cost reduction mechanics with the recursion capabilities of [[Silas Renn, Seeker Adept]]. While it lacks some of the free interaction of Rograkh Silas, the big mana potential and expanded payoff suite make it a formidable and versatile cEDH deck.
References:
The Darg Side of grixis